6th International Meeting of the Heritage Game Project Held in Tomar, Portugal
From 24 to 26 February 2026, the Polytechnic University of Tomar hosted the 6th international in‑person meeting of the Heritage Game project, “A Gamification Model for Community‑Based Heritage Work” (Project No. 2023‑1‑PT01‑KA220‑HED‑000154261). The initiative is co‑funded by the European Union and coordinated by Instituto Politécnico de Tomar (IPT).
Partners from Portugal, Bulgaria, Romania, Czechia, Slovakia, Italy, and Turkey gathered in Tomar to continue the joint development of innovative tools that support community engagement in cultural heritage.
Over three days, the consortium worked on key project priorities: further development of the gamified mobile application, including gameplay refinement and integration of heritage‑based content; strategies for involving local communities in cultural heritage enhancement through gamification; and lanning the Final Transnational Conference, which will take place in September 2026, marking the culmination of the project’s activities and results.
The meeting reinforced the project’s collaborative spirit and ensured coordinated progress toward delivering a sustainable gamification model that empowers communities to engage with and preserve their cultural heritage.
The project partners have scheduled their next in-person meeting for September 2026. The host of the seventh in-person meeting will be Adana Alparslan Türkeş Science and Technology University.
The project No. 2023-1-PT01-KA220-HED-000154261 “A gamification model for community-based heritage work” is implemented within the framework of the Erasmus+ programmе, in partnership between Polytechnic Institute of Tomar (Portugal), D. A. Tsenov Academy of Economics (Bulgaria), Valahia University of Targoviste (Romania), University of South Bohemia České Budějovice (Czech Republic), University of Trnava (Slovakia), University of Camerino (Italy), and Adana Science and Technology University (Turkiye).
The project No. 2023-1-PT01-KA220-HED-000154261 “A gamification model for community-based heritage work” is funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.



